Posts Tagged ‘Capcom’
Xbox One has a lot of great looking games on the way, but just how important are exclusives like Dead Rising 3 at winning the console war and stopping gamers from buying a PS4?
Fighting games have been around almost as long as videogames themesleves, giving them a rich history filled with myth and lore. Here are six things you might not know about them.
Capcom’s impressive Deep Down tech demo may have been a highlight of Sony’s PS4 reveal, but are we really looking at Dragon’s Dogma 2 and will it arrive on the Next Xbox?
Read it and weep, haters…
Capcom’s Hideaki Itsuno explains why Ninja Theory was called in…
Resident Evil 6 is Capcom’s most ambitious Resi game to date, but what does the hyperbole mean for the player? Let’s take a look at Resi 6′s bold claims…
DmC: Devil May Cry didn’t win any fans when Capcom announced it, but after months of them crying, Ninja Theory has silenced the critics…
Resident Evil 6 is nearly ready and its demo has shown just how many risks Capcom is taking, but will they pay off? We talk to Resident Evil 6′s producer to find out…
We chat to Tameem Antoniades, creative director at Ninja Theory, and Alex Jones, producer at Capcom US, to discover the hidden gems beneath DmC’s hood…
Steel Battalion: Heavy Armor developer, From Software, is keen to show that not all Kinect games have to ones where you self consciously jump around, you can shoot mechs, too!
Resident Evil 6 is making some big changes, we talk to executive producer Hiroyuki Kobayashi and director Yoshiaki Hirabayashi to find out just how different Resi 6 will be…
Lost Planet 3 has a new developer, Spark Unlimited, with an uneven track record. Can Capcom’s series survive the transition?
Because it isn’t very good and no one cares anyway