Why The 360 Shouldn't Waste Its Time With 3D
With Sony pushing 3D like there’s no tomorrow, is the 360 in danger of getting left behind? Not likely…
When it comes to features – and let’s face it, willy waving – 3D is the new Blu-ray. Perhaps that’s not quite a fair comparison, but right now, we as consumers are standing on the precipice of change. A change from, admittedly HD, 2D images into shiny multi-dimensional 3D. There’s been a continuous battle over the specs of consoles and as Sony pushes it PS3 into a position where it can legitimately say it has a trump card over the 360, we’re left wondering if it really does.
Sony would have you believe that this 3D revolution is happening right now, but let’s be honest, when it comes to new technology there will always be a small minority of early adopters – those with particuarly loud Internet voices. But, in the grand scheme of things 3D Tvs, their glasses and the required technology is just too costly for average consumers. Even then, when the costs ultimately come down, is this generation of consoles powerful enough to cope with the processing power required?
All this talk of reducing frame rates and resolutions, of processing power doing double the work to create the two images required of 3D. Killzone 3 takes a considerible drop in quality that isn’t quite masked by the 3D technique… is all this actually worth the extra cash?
Not right now it isn’t.
Speaking today with CNN, Microsoft’s Phil Spencer had this to say about the adoption of 3D:
“As an entertainment company, we’re trying to do things that millions of people can go enjoy today,” explained Spencer. “And for better or for worse, people just don’t really have TVs in their house right now that are going to do 3D in a way that’s going to work.
“As a corporate mandate, I don’t need to sell you a new TV. That’s not part of my business model. Other companies maybe have that part of their business model. I don’t.”
So there you go. Perhaps the PS3 doesn’t quite have the feature advantage over the 360 after all.