The Mouth: Why the Xbox 360 needs a Blu-ray drive (but will never get one)
Would the 360 benefit from having a Blu-ray drive?
Who needs Blu-rays, honestly?
Once again we find ourselves arguing over yet another problem that seems to get the fanboys foaming at their mouths: DVD capacity. Anyone with a PS3 sat under their TV will already be reaching for their smug-o-meter in preparation for shouting at the top of their lungs that their console of choice will not have to worry about this particular problem… for this generation, at least. It turns out upcoming Konami title Castlevania: Lords Of Shadow will ship on two DVDs and, yes, only one Blu-ray. But, at the end of the day, is this such a big issue?
In some ways, yes, it is. Greater storage space simply leads to better games – higher resolutions, cleaner sounds and music – developers just have more to play with. DVDs have been around for a great many years now, and with all their improvements – dual layers, flippers etc – they can still only reach a significantly smaller capacity than a Blu-ray. What’s wrong with having games on more than one disc? Well, there’s nothing wrong. But how many developers are willing to put their games over two discs as opposed to simply downsizing something and squeezing it onto one? I’m not sure, but there must be some sort of cost issues with stretching a game across two discs – perhaps it’s Microsoft’s way of justifying publishers making money off DLC. If they physically can’t get the information on the disc, of course it’ll be available to download.
There’s a large issue here and one that’s not likely to see a resolution – there’s no way Microsoft would risk fracturing the user base with yet another 360 SKU – but it’s probably safe to say that more and more games will start needing more and more storage space. Should we expect this to be the norm? Probably, but at least we won’t get as fat as our PS3 counterparts – they never have to get up off the sofa. We will, and we’ll be all the better for it.