DmC Devil May Cry: “We don’t want the series to die”
Capcom’s Hideaki Itsuno explains why Ninja Theory was called in…
Ninja Theory hasn’t exactly had an easy ride since it revealed the new-look Dante that would take the spotlight in its forthcoming reboot. But Capcom’s supervising director and Devil May Cry veteran Hideaki Itsuno is pleased with what the studio has done, and explains why it outsourced one of its most cherished franchises in the first place.
“With DmC this time, we wanted to avoid the problem that befalls some series where you keep making it with the same team, same hardware, and it tends to decrease and fans move away from it,” he explains. “We wanted to avoid that. We don’t want the series to die.”
Us neither – DMC3 remains one of the best games ever made and it’d be a crying shame (no pun intended) to see one of gaming’s greatest action heroes retire. Well, unless he was retiring from Marvel Vs Capcom 3. We wouldn’t hate that at all. Still, Itsuno’s plan was to change the formula, and that meant getting new blood to work on the project.
“What we decided to do was to add new elements and look for a new developer,” he confirms. “Specifically a Western developer that could bring something new to the series, keep it fresh and maybe attract new fans as well.”
DmC Devil May Cry is out 15 January and we can’t stress enough how great a job the new team has done with it. We’ve finished it. It’s pretty bloody good. But if we tell you any more, we’ll get in all kinds of trouble and Capcom will probably set Phoenix Wright on us. We don’t want that. So we won’t say any more. Not yet, anyway. Watch this space, though…