Operation Raccoon City: The Right Resi Remake?
Can a bold new direction for Resident Evil work?
Capcom has always been a bit experimental with the Resident Evil franchise. From Paul W S Anderson’s atrocious movies, to forcing players together online in both Outbreak on the PS2 and Resi 5; there’s always been more to the series than just a tiried and tested IP.
Even Gameboy iterations, light-gun shooters and the odd remake are common, but it’s only ever been the core games that have pushed the envelope. Resi 5’s attempts at co-op and Westernised shooting made for an uneven mix, but Operation Raccoon City is planting itself in spin-off territory, and could represent the most fun Capcom’s had with the franchise to date.
As an ability-focused squad shooter, it’s obvious from where the creative cues are being taken. It’s easy to see both Lost Planet and Left 4 Dead’s influence, but Operation Raccoon City is a much more Western experience than any previous game in the series.
With the focus on taking out zombies with unique, Umbrella-sanctioned abilities that mess up the timeline, Operation Raccoon City could offer the most fun you’re likely to have when Leon ‘douchebag’ Kennedy’s around. Put three friends into this mix with a brutal dose of violence and it’s difficult to see how it could go wrong.
It still could, mind you.