HWhen playing a title like NBA
Street Homecourt, it’s hard
not to imagine you’re taking
part in some metaphorical episode of
Thunderbirds (stay with us, on this one).
While the action on display is engaging
and dramatic, at all times you can just
make out the strings holding the whole
show together. Though the thematically
pinpointed music and home-video sepia
effects may wow while they’re fresh, the
fun tends to fade with each repeated
new animation. Though the CPU going
one up from downtown rather than
just pulling level punishes slack play,
you’re painfully aware that genuine
skill on your part will result in the same
reward. Though the sheer volume of
acrobatic moves available to the player in
possession is vast, they’re never used in
any imaginative contexts. We could go
on but, suffice to say, for every moment
that’s finger-lickin’ good, there’s an equal
and opposite irreparably arse-wipin’ bad.
The whole show kicks off promisingly
enough. The overall ‘big idea’ needed
to justify yet another biannual milking
of the NBA cow, is to challenge a
succession of the league’s biggest stars,
back on the hometown courts on
which they first rose to notoriety. The
first step in all of this, bizarrely enough,
is to create your own avatar using the
genes of two current players, alongside
a general guideline of skin tone and hair.
Once your giant has emerged from the
virtual cloning tank, it’s off to your own
home court, complete with threadbare
chain-link fence and run-down house
frontages, ready to form a three-strong
team, playground style. From here on
in you’ll be challenged to a series of
matches, some simply to grind your stats,
others to earn access to further arenas,
each sporting similarly tatty insignias.
Said matches are divided into a handful
of categories, including simple ‘first
to X points’ face-offs, as well as ones
where only certain types of score count,
be they dunks, long-range efforts or
Gamebreakers (about which there’s more
later). That, friends, is a whole game
summarised in a mere 200 words.