Clash Of The Titans- Why Movie Games Suck
The curse of the movie licence..

The curse of the movie licence… wwhhooo, spooky
Let’s face it, movie licenced games tend to suck. There may have been a time when we all looked forward to the latest Spider-man game, but now, who are we kidding, now we generally couldn’t care less.

That’s why we spoke to Clash Of The Titans producer, Tomoaki Nanjo about the difficulties of developing games based on movies…
“I believe there are 3 major points we need to look into on this topic.
1 – Lack of development period
In most cases, developers cannot get their hands on the reference assets from the film makers at the ideal time which results in cutting back the development period especially when trying to release the videogame at the same time as the film.
2 – Negative trends in the past
The majority of the players won’t even touch a film based videogames due to the trend which existed in the past of film based titles not being up to scratch when released. As we see from the recent film based titles the quality is much higher nowadays.
3 – Limited market
Film based titles are strongly associated with the film which does tend to limit the size of the market and the audience available to reach for to a certain extent.”



















What's your opinion?