Anyone who’s ever played a
Civilization game (particularly
the two most recent PC titles)
will know how much of a time-sink they
can be. The most epic games can last
for hours and hours on end – hardly
ideal for a modern console audience.
With Meier taking a much more handson
approach than expected with this
new multiformat version, hopes were
high that it could live up to its computerbased
brethren. But is its streamlining of
Civ’s complexities a step too far?
In truth, it’s all going to be down
to personal taste. While Revolution is
certainly an entertaining game, and
much faster-paced than most of its
forebears, some will see that as a good
thing, while some will be irked by what
they consider a dumbing-down of this
popular franchise. For our money, we
can’t help but feel that veteran strategy
fans might be better sticking with the
PC version, yet we also believe that Civ
Rev is a perfect fit for the 360 in its
current form.
The solo game – essentially a
streamlined, quicker version of your
standard Civ campaign – will generally
last players between three and five
hours, depending on their quickness
of mind and thumb. You get your
pick from several great world leaders,
ranging from Gandhi through Cleopatra
to Alexander The Great, each with their
own personal strengths which tend to
affect how you approach the game. So
Romans get half-price roads in ancient
times, while American civilisations get
triple the amount of factory production
in modern times. The object, naturally,
is to dominate your opponents by
becoming leader of the world. This
can be accomplished in a number of
different ways – Domination requires
you to capture all enemy capitals, while
a Cultural triumph needs you to acquire
20 Great People or build the same
number of Wonders. It might seem
strange to see the Colossus of Rhodes in
Delhi, but that’s all part of the anarchic,
anachronistic fun.