The other 20 per cent proves
moderately interesting, but not if you’ve
forked out 40 quid for Bionicle; key to
your progression is collecting Toa masks,
which provide you with additional
weapons and abilities. Collecting the
mask of stone, for example, gives you
the power of telekinesis, which can be
used on selected constractions to open
gates, activate chests and build a variety
of objects.
You can also lose a mask if your
health is reduced to zero when wearing
it, upon which the next mask in the list
is selected and your health restored.
However, this defeats the object of
having health, as masks can easily
be picked up again from the bounty
regenerating chests dotted around
each level, giving you an almost endless
supply of lives. And it makes Bionicle
frustrating as some areas can only be
accessed by using the powers of a
specific mask. This means you’ll have to
backtrack, blasting away at vegetation
until the appropriate mask pops out.