Official Website for X360 - the UK’s bestselling independant Xbox 360 magazine & 360 Magazine - the original independant Xbox 360 magazine
HOME
XBOX 360 GAMES
A-Z OF ALL 360 GAMES
REVIEWS
PREVIEWS
ARCADE REVIEWS
SCREENSHOTS
VIDEOS
COMMUNITY
SHOP
X360 BLOG
360 BLOG
NEW! TOP 50 FLASH GAMES
PODCASTS
ARCADE REVIEWS
REVIEWERS
X360 MAGAZINE
ABOUT THE MAG
LATEST & BACK ISSUES
X360 FORUM
SUBSCRIBE
360 MAGAZINE
ABOUT THE MAG
LATEST & BACK ISSUES
360 FORUM
SUBSCRIBE
THE COMPANY
IMAGINE WEBSITE
IMAGINE SUBSCRIPTIONS
IMAGINE SHOP
ADVERTISE WITH US
REVIEW BIONICLE HEROES
PUBLISHER
EIDOS
DEVELOPER
TRAVELLER'S TALES
GENRE
ACTION
PLAYERS
1
HD
720p
RELEASE DATE
OUT NOW
VERDICT
When does mediocre become bad? When you’ve paid £40 for it, that’s when. Not the best game ever... ahem.
SCORE
15/JAN/08
CLICK ON A THUMBNAIL TO PREVIEW

Who can take a nothing game and suddenly make it all seem worthwhile? Eidos certainly couldn’t – in fact, all the graphical and processing might in the world couldn’t do anything to make Bionicle Heroes interesting. So why anyone thought it worthy of the 360 can only be explained by assuming Eidos is cashing in on the success of Lego Star Wars. Surely that isn’t the case though?

Bionicle 360 consists almost entirely of running around in third-person visuals worthy of the PlayStation 2, blowing up ‘constractions’ (a constraction is a Lego term meaning ‘construction + action’, so, putting together Lego into an object that will then do something), collecting billions of bits of Lego and defending yourself from a plethora of lame Lego insects that at best threaten to chew your ankles off and at worst, are bloody annoying. This constitutes around 80 per cent of the game.

The other 20 per cent proves moderately interesting, but not if you’ve forked out 40 quid for Bionicle; key to your progression is collecting Toa masks, which provide you with additional weapons and abilities. Collecting the mask of stone, for example, gives you the power of telekinesis, which can be used on selected constractions to open gates, activate chests and build a variety of objects.

You can also lose a mask if your health is reduced to zero when wearing it, upon which the next mask in the list is selected and your health restored. However, this defeats the object of having health, as masks can easily be picked up again from the bounty regenerating chests dotted around each level, giving you an almost endless supply of lives. And it makes Bionicle frustrating as some areas can only be accessed by using the powers of a specific mask. This means you’ll have to backtrack, blasting away at vegetation until the appropriate mask pops out.

And just in case Bionicle was ever threatening to be interesting, the mandatory third-person strafe controls have been taken away and your character’s running pace has been reduced to that of a drunken slug. Basically, Bionicle Heroes completely fails to engage us on any level.

Ben Biggs

 
ADVERTISE WITH IMAGINE
Site version 2.0 - Copyright © 2007 Imagine Publishing Ltd. All rights reserved
Recommended: Plugins - Flash Player 7+ , Resolution - 1024x768, Browsers - Internet Explorer 5.5+, Safari 2.0+
PRIVACY POLICY
Imagine Publishing Ltd, Richmond House, 33 Richmond Hill, Bournemouth, Dorset, BH2 6EZ
Registered company 5374037 (England) : VAT No 864 6042 18
Directors: Damian Butt, Steven Boyd, Mark Kendrick, Alistair Ramsay, Harry Dhand, Andrew Hartley, Sam Watkinson