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Prince of Persia 2008 revisited

Features
by
Sam Roberts

Last night, I found myself venturing back into Ubisoft’s 2008 attempt at rebooting the Prince of Persia franchise, which, while being well-received across the board by critics, seems to elicit nothing but angry stares whenever I mention it around the office

pop4Last night, I found myself venturing back into Ubisoft’s 2008 attempt at rebooting the Prince of Persia franchise, which, while being well-received across the board by critics, seems to elicit nothing but angry stares whenever I mention it around the office. Perhaps this is a reaction to my grotesque appearance; perhaps they didn’t give it a proper go.

The game suffers from repetition. The isolated, simple combat and QTE-like platforming enables few variables in the game, but when either is executed successfully, it’s always extremely rewarding. To be honest, I think PoP suffers when each feature is examined separately – together, however, they convey a feeling of adventure that few games match.

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Prince of Persia always imbues me with the sense that I’m seeing something new, whether that’s air balloons hanging gently in the horizon, a stone tower surrounded by beautiful overgrowth or vast plains blackened by shadows – it’s something that’s unique to this game. I can’t think of another title that offers such varied, beautiful sights, and traveling through them, magical companion Elika in tow, really gives it an adventure movie feel.

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The technology at work in the game is still staggering, but it’s really a one-two punch when combined with the art direction. I am confident this is one of the best-looking, unique games on 360 – the argument that it ‘isn’t Sands of Time’ doesn’t exactly register as criticism. Prince of Persia is a unique beast. If you bought it, played it for two hours and gave up, pick it up again. You’re just a short stretch away from some of the best sights the 360 can show you.

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    6 Comments »

    • Bomby said:

      oh god, thats bad, even for you samuel, it really is a terrible game, i would rather play GTA again than that.

    • Samuel Roberts said:

      Ha! Sorry to hear that, Bomby. Give it another go.

      I’ll go play Saints Row 2 instead. :)

    • WAPOWWW! face hit. said:

      yeh its difficult, running so slowly sometimes makes me cry, and the platforming isnt as good as, say, AssCreed 2 but hey, its real purdy ;)

    • Monkeyman446 said:

      It’s not a terrible game, I stopped playing it when I got up to the warrior im crap at button mashing, any of my friends would know that.

    • Bomby said:

      i know its not terrible, i was pulling his leg ( as usual) i found prince of persia to be so easy its hard, if that makes any sense, its like one of those games where everything is overly- simplified and everything seems to mess up, leady to a long, annoying experience, and the combat makes no sense either.

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