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Do FPSs Make For The Best Games?

Features
by
X360 Magazine Team

Why is the FPS is so popular and can it remain top dog?

If you were to look at the top 100 best selling games of all time you would no doubt find that many of them would appeal to the largest audiences possible. There’s a reason the likes of Mario and Dr Kawashima sell as well as they do, but there is one genre in the gaming industry that dwarfs others when it comes to collective sales. Its effects send ripples throughout the development scene and it’s a genre that has seen massive evolution and dominance since its inception, but does it make for the best games?

If you look at the high profile releases of each year, it’s hard to ignore that the majority are FPSs. In 2011 alone we’ve already seen Bullestorm, Homefront, Portal 2 and Crysis 2 and that’s from a genre that only late last year released one of the best selling games of all time in the form Call Of Duty: Black Ops. So what is it about the FPS genre that keeps drawing players back into its world? It’d be easy to spout off a bunch pseudo psychology about avatars, empty vessels and player agency, but the truth is probably more literal. FPSs view the world like we do and therefore offer players a much more realistic interpretation of what is usually a highly surreal and fictitious serious of events.

Do FPSs Make For The Best Games?No one can argue that Black Ops is in any way a gaming attempt at realism, but it does play around with the perception of war and how it can be manipulated. Bioshock was incredibly successful at pulling the player through its world unwillingly and it’s telling that many of the better FPSs out there don’t have empty vessels at all, but real attempts at characters for players to adopt. The Half-life series has become famous for its realistic characterisations despite having a highly unbelievable world. Gordon Freeman, though silent, is a very particular character guided by his scientific viewpoint of the world. Half-life 2 also become known for its pioneering work allowing players to manipulate the world around them and how it presented the game’s events without ever resorting to cutscenes.

Do FPSs Make For The Best Games?By grounding the player within the avatar’s – or Gordon Freeman’s – shoes both the environment and the narrative were relayed to the player without ever breaking the fourth wall. This isn’t a conceit solely at the FPSs mercy, but it is easy to utilise and manipulate from the unique perspective it provides and perhaps that’s one of the most important reason players keep returning to the FPS. It provides an easily identifiable set of rules that spans the genre, along with controls that never really change. Does this make the FPS gaming’s most important genre or just it’s most prominent one?

The FPS has quickly evolved into one of the industries most exciting genres with some of its best games, but there is already signs of fatigue. Half-life 2, arguably the pinnacle, has yet to be usurped and the COD effect has stalled its evolution, perhaps we need to see something new from the FPS if it’s to truly become the genre of choice.

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    3 Comments »

    • ARW said:

      Not at all but we have spent many years pushing the boundaries of graphics which has seen stronger development in the FPS genre especially in the PC market (probably why consoles resemble pcs nowadays).

      With WOW and Elder Scrolls we see a blend of the developing styles and as seen with Red Dead backdrops the genre of third person is bringing gameplay back to the forefront of our minds.

      Everything has the potential to be beautiful in this age and game mechanics have developed to the point that a game like LA Noire sees point and click renewed and polished rife for the mainstream; it is about being brave in development and although much hype comes from the FPS genre games such as Alan Wake, Heavy Rain, Little Big Planet, Fable, Mass Effect etc etc are giving developers more options and different angles.
      I also feel something like Kinect can develop a new genre of games you want to play, rather than games you are used to playing.

    • Pladson said:

      No need to wait. Amnesia: The Dark Descent has been out for a while…

    • Biggles said:

      @Pladson

      Now that’s a comment I didn’t expect. It’s a survival horror rather than a shooter but yeah, that’s a superb first-person game.

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