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The next-gen Xbox is just around the corner, but industry analyst Michael Pachter still believes that exclusives like Halo and Forza Motorsport are instrumental when it comes to success.
Castlevania: Lords Of Shadow 2 is arriving during the Xbox 360′s twilight, but producer David Cox believes there’s still a lot to be exploited despite the looming next-gen consoles.
Xbox Infinity could be the new name for Microsoft’s next-gen Xbox, but there are a number of reasons the name doesn’t work. Here are 4 reasons the next-gen Xbox won’t be called Infinity.
Wolfenstein: The New Order has arrived, but what can we really tell about this reboot from the trailer? Let’s take a look…
The next-gen Xbox is nearly here, but should we expect Microsoft to focus on the games or the TV apps? According to one Human Head dev, a range of games is needed for success.
GTA and Call Of Duty are two huge franchises, but industry analyst Michael Pachter believes most publishers would choose to own Activision’s shooter over Rockstar’s open world crime sim.
Microsoft’s May event is primed to show off a ‘new generation’ Xbox but analyst Michael Pachter believes we’ll get an event similar to Sony’s, but we will get to see the console this time.
Next-Gen consoles could render the traditional ‘cycle’ irrelevant according to industry analyst Michael Pachter. Will the Next Xbox be the last one you buy?
Next-gen consoles are making all sorts of promises, but can we really dream of a world without loading? Thief producer Stephane Roy at Edios Montreal seems to think so…
Assassin’s Creed 4: Black Flag is in a unique position, but how will the current-gen and next-gen versions differ? Ubisoft answers a few of our questions…
Crytek has always pushed the visuals of its games but in the great graphics Vs gameplay debate, Cytek boss, Cevat Yerli, believes graphics win and actually account for ’60% of the game’ and its immersion.
Next-Gen Xbox rumours are focused on power and features, but indie games have had a huge impact on the current-gen. We chatted to Bleed developer Ian Campbell to find out what it’s like working with Microsoft.
BioShock Infinite needs to be completed before players will be able to fully understand what’s going on says Irrational’s design director.